CG Artist | Compositor | Matchmover | Roto Artist | Character designer
Autodesk Maya (Modeling, Facial Cluster Rigging, Texturing,
The Foundry Nuke (Compositing)
Adobe Photoshop (Texturing)
Pixologic Zbrush (Modeling, Texturing)
Adobe Premiere (Editing)
Since 25th July 2012
You are viewing the text version of this site.
Need help? check the requirements page.
You need Flash to use this feature